Joining on Android
Four ways in
- Join with a code on the title screen. Type the code a friend read out,
ABCD2345-EFGH6789for an app-hosted world or a shorter table code for a server you have already added. Spaces, dashes and lower case are fine. - Scan a QR code. The camera opens (the scanner asks for permission the first time) and a QR from a lobby, a party tab, or a server's own QR button joins or adds it. A code that is not an Open Dungeon Master invite is refused with a message.
- Open a link. An
odm://link opens the app directly. Anhttps://opendungeonmaster.com/jlink opens the app once the Play listing's certificate is verified for the link; until then it opens the confirmation page in the browser, which offers the app. - Add a server from the title screen's menu or the drawer: one field that takes a room code, a server address like
play.example.com(https is tried first, then http for a home server), or an invite link.
Signing in
On a world hosted from a friend's app you are asked for a name only; the code is the invitation and the app keeps your seat. On a self-hosted server you sign in or create an account there: username and password, Discord if offered, and an account invite code if the server is invite-only. Invite-only servers accept a live room code as your invitation.
Saved worlds
Every world you join is saved on the home screen and in the drawer with its cover and the host's name. A world hosted from a friend's app is shown offline when their app is closed, with the note that it becomes playable again when the host returns. The hide offline switch trims the list.
A saved world is recognised again by its address, or by its own identity when a tunnel comes back at a new address, and opens with your saved seat rather than being added twice. The app checks a code against the directory before it sends you anywhere, and a link can only move a saved seat to a trusted tunnel address, so a crafted link cannot rebind your seat to a stranger's server.
Messages
| Message | Meaning |
|---|---|
| No table is online with that code | The host is not sharing. The code only leads somewhere while its host is online. |
| That QR code is not an Open Dungeon Master invite or server address | The camera read something else. Ask for the invite QR from the lobby. |
| Your seat could not be reopened | The host removed your seat or the app lost its key. Join again with a name. |
| Every remote host is offline right now | Turn off Hide offline in Settings to see them. |
| This server needs an invite code or a live room code | Invite-only server: ask the administrator, or join through a campaign's code. |